Position: 2D Game Artist
Responsibilities: Created backgrounds for various match-3 games, adhering to existing art styles while enhancing and elevating the overall visual quality.
Tools Used: Adobe Photoshop
Position: Artist | Illustrator
Responsibilities: Developed and established a scalable game art style.
Tools Used: Adobe Illustrator for vector art and Adobe Photoshop for texturing.
Position: 2D Game Artist
Responsibilities: Created food art, conceptualized game backgrounds, and textured buildings and characters.
Tools Used: Unity and Adobe Photoshop
Position: Artist | Illustrator
Responsibilities: Established a scalable game art style, ensuring consistency and adaptability across assets.
Tools Used: Adobe Photoshop